The Weapons table shows the weapons found in this section, including their price, weight, damage, and properties. Some of those properties are new and are described here.
Hooked. This weapon features one or more hooks or prongs used for catching and trapping an opponent’s weapon.
Shielding. A weapon with the shielding property is helpful for both blocking and attacking. If you take the Dodge action while wielding a weapon with this property, you gain +1 to your AC until the beginning of your next turn.
Note: Weapons with the Special property are further described in their listing below.
| Name | Cost | Damage | Weight | Properties |
|---|---|---|---|---|
| Simple Melee Weapons | ||||
| Assagai | 5 sp | 1d6 piercing | 2 lb. | Thrown (range 20/60) |
| Corpse Hook | 6 gp | 1d6 piercing | 6 lb. | Finess, light |
| Hurled colpik | 3 gp | 1d4 piercing | 2 lb. | Light, thrown (range 20/60) |
| Machete | 5 gp | 1d6 slashing | 2 lb. | Light, thrown (range 20/60) |
| Nunchaku | 2 sp | 1d6 bludgeoning | 2 lb. | Finesse |
| Rungu (throwing club) | 2 gp | 1d4 bludgeoning | 1 lb. | Light, thrown (range 20/60) |
| Sai | 2 gp | 1d4 piercing | 2 lb. | Finesse, hooked, light |
| Stabbing knife | 2 gp | 1d4 piercing | 1 lb. | Finesse, light |
| Starknife | 2 gp | 1d4 piercing | 1 lb. | Finesse, light, thrown (range 20/60) |
| Stiletto | See text | 1d4 piercing | 1 lb. | Finess, light, thrown (range 20/60) |
| Tonfa | 2 sp | 1d4 bludgeoning | 3 lb. | Finesse, hooked, light, shielding, special |
| Simple Ranged Weapons | ||||
| Shuriken | 5 cp | 1d4 piercing | 1/8 lb. | Finesse, thrown (range 30/60) |
| Trick Bow | 50 gp | 1d6 piercing | 2lb. | Ammunition (range 40/160 ft.), Two-handed |
| Martial Melee Weapons | ||||
| Agrogash (hook-bearded hatchet) | 12 gp | 1d6 slashing | 4 lb. | Light |
| Akrafena | 25 gp | 1d6 slashing | 3 lb. | Finesse, light |
| Bladed scarf | 100 gp | 1d4 slashing | 3 lb. | Finesse, reach, special |
| Butterfly sword | 10 gp | 1d6 slashing | 2 lb. | Finesse, hooked, light |
| Catchpole | 12 gp | 1d4 piercing | 8 lb. | Heavy, reach, two-handed |
| Centaur Lance | 100 gp | 2d8 piercing | 20 lb. | Heavy, reach, two-handed |
| Club shield | 25 gp | 1d4 bludgeoning | 2 lb. | Light, special |
| Dikama | 10 gp | 1d4 slashing | 3 lb. | Light |
| Dwarven Tijino | 25 gp | 2d4 piercing | 12 lb. | Heavy, reach, two-handed |
| Gorgash (double-headed battleaxe) | 20 gp | 1d8 slashing | Heavy, two-handed | |
| Granite fists | 50 gp | 1d4 bludgeoning | 10 lb. | Heavy |
| Hook sword | 15 gp | 1d6 slashing | 3 lb. | Finesse, hooked, light, special, versatile (1d8) |
| Iklwa (stabbing spear) | 10 dp | 1d6 piercing | 2 lb. | Finesse, light |
| Ji | 15 gp | 1d10 piercing | 6 lb. | Heavy, hooked, reach, two-handed |
| Joining blades | 200 gp | 1d6 slashing (unjoined) 2d6 slashing (joined) | 3 lb. (each) | Finesse, light (unjoined), finesse (joined) |
| Kopesh | 25 gp | 1d6 slashing | 4 lb. | Special, versatile (1d8) |
| Lasso | 5 gp | — | 6 lb. | Finesse, reach (15 feet), special |
| Narumbeki throwing knife | 20 gp | 1d6 piercing | 2 lb. | Light, thrown (range 20/60) |
| Ngulu | 50 gp | 2d6 slashing | 6 lb. | Heavy, two-handed |
| Nordmansch Greataxe | 50 gp | 1d12 slashing | 8 lb. | Heavy, two-handed |
| Rope dart | 5 sp | 1d6 bludgeoning | 3 lb. | Finesse, reach, two-handed |
| Estoc | 40 gp | 1d6 piercing | 3 lb. | Special1, versatile (1d8) |
| Poniard | 100 gp | 1d8 piercing / 1d4 piercing | 4 lb. | Special2, versatile (1d10) |
| Shotel | 50 gp | 1d6 slashing | 3 lb. | Finesse, special |
| Stabbing axe | 20 gp | 1d6 slashing | 4 lb. | Special, versatile (1d8) |
| Temple sword | 35 gp | 1d6 slashing | 3 lb. | Finesse, light |
| Whip-sash | 16 gp | 1d4 slahsing | 1 lb. | Finesse, light |
| Wrist knife | 4 gp | 1d4 slahsing | 1 lb. | Finesse, light |
| Martial Ranged Weapons | ||||
| Bologorash (chained hand axe) | 25 gp | 1d6 slashing | 4 lb. | Thrown (20/60), two-handed |
| Composite Bow | 100 gp | 1d12 piercing | 8 lb. | Ammunition (range 150/60), heavy, special3, two-handed |
| Double blowgun | 40 gp | 1 piercing | 2 lb. | Ammunition (range 20/60), loading |
| Dragonhead | 200 gp | 1d12 piercing | 15 lb. | Ammunition, heavy, loading, range 20/40, two-handed |
| War boomerang | 2 gp | 1d6 bludgeoning | 1 lb. | Finesse, thrown (range 20/60) |
| Windrunner bolas | 50 gp. | Special | 4 lb. | Light, thrown (30/60) |
| Windrunner boomerang | 25 gp | 1d4 bludgeoning | 3 lb. | Light, thrown (100/300) |
| Windrunner boomerang (bladed) | 30 gp | 1d4 slashing | 4 lb. | Light, thrown (100/300) |
| Ammunition | ||||
| Alchemical iron-ball (10) | 10 gp | — | 3 lb. | — |
| Birding Shaft | 2 gp | — | 1½ lb. | — |





