Shadow Puppets
2nd-level illusion (shadow)
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a pinch of powdered lead)
Duration: Concentration, up to 1 minute
You animate the shadow of a creature within range, causing it to attack that creature. As a bonus action when you cast the spell, or as an action on subsequent rounds while you maintain concentration, make a melee spell attack against the creature. If it hits, the target takes 2d8 psychic damage and must make a successful Intelligence saving throw or be incapacitated until the start of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.