Rive

Rive

4th-level evocation (liminal)

Casting Time: 1 action
Range: 60 feet
Components: S, M (a strand of gossamer)
Duration: Instantaneous

You pull on the filaments of transition and possibility to tear at your enemies. Pick a creature within range and make a ranged spell attack. If it hits, strands of icy nothingness whip from your hand to entangle your target, causing 5d8 cold damage. If the creature is not native to the plane you’re on, it takes an additional 3d6 psychic damage and must make a successful Constitution saving throw or be stunned until the end of your next turn.

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