Prismatic Ray

Prismatic Ray

5th-level evocation

Casting Time: 1 action
Range: 100 feet
Components: V, S
Duration: instantaneous, or 5 rounds

A ray of shifting color springs from your hand. Make a ranged spell attack against a single target. The ray’s effect depends on which color happens to be dominant when the beam strikes its target, determined by rolling 1d8.

d8 Color Effect Saving Throw
1 Red 8d10 fire damage Dexterity
2 Orange 8d10 acid damage Dexterity
3 Yellow 8d10 lightning damage Dexterity
4 Green Target Poisoned Constitution
5 Blue Target Deafened Constitution
6 Indigo Target Frightened Wisdom
7 Violet Target Stunned Constitution
8 Shifting Ray Target Blinded Constitution

A successful Dexterity saving throw reduces damage to half. A successful Constitution or Wisdom saving throw negates the effect; an affected creature repeats the saving throw at the end of its turn, ending the effect on itself with a successful save. On a critical hit, the spell causes no additional damage but the caster can choose the color of the beam that hits the target.

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