Primal Infusion
5th-level transmutation
Casting Time: 1 action
Range: Self
Components: V, S, M (a bit of fur from a carnivorous animal)
Duration: Concentration, up to 1 minute
You channel the fury of nature, drawing on its power. Until the spell ends, you gain the following benefits:
- You gain 30 temporary hit points. If any of these remain when the spell ends, they are lost.
- You have advantage on attack rolls when one of your allies is within 5 feet of the target and the ally isn’t incapacitated.
- Your weapon attacks deal an extra 1d10 damage of the same type dealt by the weapon on a hit.
- You gain a +2 bonus to AC.
- You have proficiency on Constitution saving throws.