Pincusion

Pincushion

2nd-Level Conjuration

Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a handful of thorny stems or a set of forks, pins, or darts)
Duration: Instantaneous

You conjure a torrent of serrated darts that fly toward a target within range, puncturing and pinning it. Make a ranged spell attack against the target. On a hit, the target takes 5d4 piercing damage and is pinned to the ground or another surface within 5 feet of the target, such as a wall, tree, or similar, for 1 minute.

While pinned to the ground or to a surface heavier than it, the target is restrained. The restrained target can use its action to make a Strength check against your spell save DC. If it succeeds, it is no longer restrained.

While pinned to a surface that is lighter than it, such as a chair or saddle, the target’s speed is halved, but it isn’t restrained. The target can use an action to extricate itself from such a surface.

At Higher Levels. When you cast this spell using a spell slot of 3rd or higher, the damage increases by 1d4 for each slot level above 2nd.

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