Nip at the Heels

Nip at the Heels

2nd-level illusion

Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a dog’s tooth)
Duration: 1 minute

You create an illusory pack of wild dogs that bark and nip at a target. Choose one creature that you can see within range to make a Wisdom saving throw. If it fails, the target has disadvantage on ability checks and attack rolls for the duration, as it is distracted by the dogs. At the end of each of its turns, the target can make a Wisdom saving throw. On a success, the spell ends. A target that is at least 10 feet off the ground (in a tree, flying, etc.) has advantage on the saving throw, staying just out of range of the jumping and barking dogs.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

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