Night Terrors
4th-level illusion
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a crow’s eye)
Duration: Concentration, up to 1 minute
You amplify the fear of darkness that lurks in the heart of all creatures. Select a target point you can see within the spell’s range. Every creature within 20 feet of that point becomes frightened of you until the start of your next turn and must make a successful Wisdom saving throw or become paralyzed. A paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success. Creatures immune to being frightened are not affected by night terrors.