Insight

Insight

2nd-Level Divination | Sorcerer, Warlock, Wizard

Casting Time: 1 minute
Range: Self
Components: V, S, M (a small gear, mirror, or lens)
Duration: Concentration, up to 10 minutes

You choose one mechanical, nonmagical trap or puzzle that you can see and gain an insight into how to defeat or bypass it. You may choose to receive a clue from the GM, which ends the spell immediately. The GM should provide a helpful clue to help solve a puzzle or determine the best way to disable or avoid a trap. Otherwise, you may gain advantage on any ability checks to disable the trap or solve the puzzle for the spell’s duration.

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