Hibernation
2nd-Level Necromancy
Casting Time: 1 action
Range: Touch
Components: V, M (a tuft of bear fur)
Duration: 1 hour
You hum a soothing melody and rub a bit of bear fur, inducing a soporific healing state in a creature you touch. The target regains 1d6 hit points and sleeps for 10 minutes per each hit point regained. If the creature is unwilling, it must succeed on a Constitution saving throw or fall asleep for the duration. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the spell ends on the target.
Each creature affected by this spell falls unconscious until the spell ends, until the hibernating creature takes damage, or until a creature uses an action to shake or slap the hibernating creature awake. Undead and creatures immune to being charmed aren’t affected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.





