Heartstrike

Heartstrike

2nd-level divination

Casting Time: 1 bonus action
Range: Self
Components: V, S, M (an arrow, bolt, or other missile)
Duration: Instantaneous

The spirits of ancient archers carry your missiles straight to their targets. You have advantage on ranged weapon attacks until the start of your next turn, and you can ignore penalties for half cover, three-quarters cover, and light obscuration when making those attacks.

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