Frostbite

Frostbite

5th-level evocation

Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a strip of dried flesh that has been frozen at least once)
Duration: Concentration, up to 1 minute

Biting cold settles onto a creature you can see. The creature must make a Constitution saving throw. If it succeeds, the spell has no further effect. If the saving throw fails, the creature takes 4d8 cold damage. In addition, for the duration of the spell, the creature’s speed is halved, it has disadvantage on attack rolls and ability checks, and it takes another 4d8 cold damage at the start of each of its turns.

An affected creature repeats the saving throw at the start of its turn. The effect ends when the creature makes its third successful save.

Creatures that are immune to cold damage are unaffected by frostbite.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target two additional creatures for every slot level above 5th.

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