Form of the Gods

Form of the Gods

9th-level transmutation (hieroglyph)

Casting Time: 1 action
Range: Self
Components: V, S, M (a holy symbol)
Duration: Concentration, up to 1 hour

By drawing on the energy of the gods, you can temporarily assume the form of your patron's avatar. Form of the gods transforms you into an entirely new shape and makes the following changes (summarized below and in the avatar form stat block).

  • You become Large size, if you weren't already at least that big.
  • You gain resistance to nonmagical bludgeoning, piercing, and slashing damage and to one other damage type of your choice.
  • You gain multiattack, allowing you to make two slam attacks and a bite.
  • Your ability scores change to reflect your new form, as shown below.

You remain in this form until you stop concentrating on it or until you drop to 0 hit points, at which time you revert to your natural form.

Avatar Form

Large
Armor Class 17
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 20 (+5) 18 (+4) 16 (+3) 20 (+5)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons, plus one additional type
Senses darkvision 60 ft., passive Perception 13
Languages Speaks all languages known in previous form
Challenge 18 (20,000 XP)

Awesome Presence. Each creature of your choice within 60 feet of you must succeed on a DC 17 Wisdom saving throw or become frightened of you for 1 minute. A frightened creature repeats the saving throw at the end of its turn, ending the effect on itself with a success. Once a creature makes a successful saving throw, that creature is immune to your Awesome Presence for 24 hours.

Actions

Multiattack. You make two slam attacks and one bite attack.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage.

Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) bludgeoning damage.

This wiki is not published, endorsed, or specifically approved by Kobold Press.
Content covered under the Open Game License 1.0a