Feather Travel

Feather Travel

2nd-level transmutation

Casting Time: 1 action
Range: Touch
Components: V, M (a feather)
Duration: Concentration, up to 1 hour

The target of feather travel transforms into a feather (along with their clothing and other gear) and drifts on the wind. The drifting creature has a limited ability to control their travel. They can move only in the direction the wind is blowing and at the speed of the wind. They can, however, shift up, down, or sideways 5 feet per round as if caught by a gust, allowing them to aim for an open window or doorway, to avoid a flame, or to steer around an animal or another creature. When the spell ends, the feather settles gently to the ground and transforms back into the original creature.

At Higher Levels. When you cast feather travel using a spell slot of 3rd level or higher, two additional creatures can be transformed per slot level above 2nd.

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