Fault Line

Fault Line

6th-level evocation

Casting Time: 1 reaction
Range: Self (60-foot line)
Components: V, S
Duration: Permanent

The ground thrusts sharply upward along a 60‐foot line that you designate. All spaces affected by the spell become difficult terrain. In addition, all creatures in the affected space are knocked prone and take 8d6 bludgeoning damage. Creatures that make a successful Dexterity saving throw take half damage and are not knocked prone. This spell doesn’t damage permanent structures.

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