Create Thunderstaff

Create Thunderstaff

7th-level transmutation

Casting Time: 10 minutes (ritual)
Range: Touch
Components: V, S, M (a quarterstaff)
Duration: Until depleted

When you cast create thunderstaff on a normal quarterstaff, it becomes like a sponge for loud, harsh sounds. The staff must then be mounted in a noisy location, such as a busy marketplace, and left there for 60 days. During those 60 days, the staff absorbs ambient sound, which has the pleasant effect of reducing what would normally be raucous, discordant noise into a background rumble that, while still noticeable, is not at all unpleasant or distracting. The staff doesn’t detract from anyone’s ability to converse or to be heard, it just makes unwanted noise easy to ignore.

After 60 days, the staff is fully charged and can’t absorb any more sound. At that point, it becomes a thunderstaff, a magic quarterstaff that grants a +1 bonus to melee attack and damage rolls made with it. In addition, the staff has 10 charges. When you hit with a melee attack with the staff and expend 1 charge, the target takes an additional 1d8 thunder damage. You can cast thunderwave from the staff as a bonus action by expending 2 charges. The staff doesn’t recharge.

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