Confound Senses

Confound Senses

3rd-level enchantment (labyrinth)

Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a broken compass)
Duration: Concentration, up to 10 minutes

This spell befuddles the minds of up to six targets that you can see within 30 feet of you with images of shifting terrain. Creatures that fail an Intelligence saving throw are reduced to half speed by confusion over their surroundings. In addition, targets that fail their saving throw make ranged attack rolls with disadvantage.

Affected creatures also find it impossible to keep track of their location. They automatically fail Wisdom (Survival) checks to avoid getting lost and can’t remember where they’ve been in the last 10 minutes, in relation to where they are now. Whenever an affected creature must choose between one or more paths, it chooses at random and immediately forgets which path or direction it came from. When the spell ends, affected creatures are lost unless they’re in an area they know well.

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