Bombard
6th-Level Evocation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a shard of cooled magma)
Duration: Concentration, up to 1 minute
A barrage of fiery projectiles begins falling in the shape of a cylinder that is 30 feet tall with a 15-foot-radius centered on a point within range. A creature that starts its turn there must make a Dexterity saving throw. On a failed save, a creature takes 4d10 fire damage and is knocked prone. On a successful save, a creature takes half the damage and isn’t knocked prone.
As a bonus action on your turn, you can move the sphere up to 20 feet.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d10 for each slot level above 6th.





