Necessity and need

Rune Bonus: Once per day, you can cast spare the dying.

Rune Power (4th level): By spending 1 action to trace naudiz on an item, you grant guidance or resistance to any creature that touches it (the creature chooses which). A number of creatures equal to your proficiency bonus can benefit from this effect. Both the rune and the effect last while you concentrate, for up to 1 minute.

Rune Power (5th level): Naudiz can be traced in the air in such a way that five creatures within 10 feet of you have their hit point maximums increased by 5, and they gain 5 hit points. Tracing the rune takes 1 action, and the effect lasts 8 hours.

Rune Mastery Power (15th level): When naudiz is traced on an object weighing no more than 20 lb., for the next 24 hours you can call that item to you. The item teleports into your hand instantly when you spend an action calling it. The maximum range is 400 feet. If another creature is holding the object, that creature prevents it from teleporting with a successful Charisma saving throw; use your Wisdom modifier to set the DC. Tracing the rune takes just 1 action, and it remains until it’s used or for 24 hours.

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