Beast Trainer

People have used animals in their war efforts since time immemorial. As a beast trainer, you teach animals how to fight and survive on the battlefield. You also train them to recognize and obey the other people in your unit. While a beast trainer can train any type of animal, they often generate a strong bond with one species and focus their training on beasts of that type.

Beast Whisperer

Starting at 3rd level, you gain proficiency in Animal Handling. If you are already proficient in this skill, your proficiency bonus is doubled when you use it.

Trained Animals

Beginning at 3rd level, when you take this archetype, choose a beast that is Medium and has a challenge rating equal to 1/4 your level, rounded down, or lower. This beast takes its turn on your initiative and obeys your commands. As a bonus action on your turn, you can use gestures and verbal commands to order your beast to move up to its movement speed and take one of the following actions: Attack, Dash, Disengage, Dodge, or Help.

If you are knocked unconscious, killed, or otherwise unable to command your trained animal, one of your allies can command it by using a bonus action to make a DC 10 Wisdom (Animal Handling) check.

When you reach 7th level, you can have more than one trained animal at a time. All your trained animals must be of the same type and can have a total challenge rating equal to 1/4 of your level, rounded down. A beast with challenge rating 0 is considered to have a challenge rating of 1/8 for the purpose of determining the number of trained animals you can have. You can use a bonus action to direct all your trained animals to take the same action, or you can use an action to command them to take different actions.

In order to use this feature, you must practice and play with your animals daily, focusing your attention on them: this expends one spell slot of the highest level you have.

Bestial Flanker

At 7th level, when you and one of your trained animals Attack the same creature, your trained animal has advantage on its attack roll.

Bred for Battle

Starting at 11th level, when you practice with your trained animal, you may expend a second spell slot each day of the highest level you have in order to give your trained animal resistance to bludgeoning, piercing, and slashing damage from non-magical weapons. Additionally, you can choose Large beasts when you select your trained animals.

Primal Whirlwind

At 15th level, when you command your trained animal to use the Attack action, it can make an attack against every creature within 5 feet of it. If you have more than one trained animal, you choose one of them to use this feature.

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