Shadowmaker Poison (Injury)

A creature subjected to this poison must make a successful DC 20 Constitution saving throw or be poisoned for 8 hours. While poisoned this way, the creature loses 1d3 points of Strength at the end of each hour, then repeats the saving throw; the poisoning ends if the saving throw succeeds. Lost Strength can be restored with greater restoration or comparable magic. A creature whose Strength drops to 0 dies and transforms into a shadow with free will.

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