Void Wizard

Void Wizard

Medium humanoid (human), neutral evil
Armor Class 12 (15 with mage armor)
Hit Points 71 (12d8 + 12)
Speed 30 ft.
9 (−1) 14 (+2) 12 (+1) 19 (+4) 13 (+1) 14 (+2)

Saving Throws Int +8, Wis +5
Skills Arcana +8, Deception +6, History +8, Religion +8
Senses passive Perception 11
Languages Common, Goblin, Void Speech
Challenge 9 (5,000 XP)

Spellcasting. The void wizard is a 12th- level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The void wizard has the following wizard spells prepared:
Cantrips (at will): chill touch, crushing curse, dancing lights, mage hand, word of misfortune
1st level (4 slots): mage armor, magic missile, protection from the void
2nd level (3 slots): destructive resonance, maddening whispers, misty step
3rd level (3 slots): counterspell, hypnotic pattern, void strike
4th level (3 slots): black tentacles, blight, confusion, stoneskin
5th level (2 slots): cone of cold, living shadows
6th level (1 slot): life drain

Void Focus. The void wizard has advantage on Constitution saving throws made to maintain concentration on void spells.


Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.


Rebuke from Beyond (4/day). When damaged by an attack from a creature within 60 ft., the void wizard barks a destructive word of Void Speech. If the creature can hear the wizard, it takes 10 points of necrotic damage.

This wiki is not published, endorsed, or specifically approved by Kobold Press.
Content covered under the Open Game License 1.0a