Skeletal Servant of Yig

Skeletal Servant of Yig

Medium undead, neutral evil
Armor Class 12
Hit Points 90 (12d8 + 36)
Speed 30 ft., swim 15 ft.
STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 16 (+3) 6 (-2) 8 (-1) 6 (-2)

Saving Throws Dex +4, Con +5, Wis +1, Cha +0
Skills Perception +3, Persuasion +1, Stealth +6
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses blindsight 10 ft., darkvision 60 ft., passive perception 13
Languages understands all languages it knew in life but can’t speak
Challenge 4 (1,100 XP)

Magic Resistance. The skeletal servant of Yig has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The skeletal servant of Yig makes three attacks: one with its bite and two with its claws or khopesh.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) necrotic damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Khopesh. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, takes 7 (2d6) piercing damage at the start of each of its turns, and the skeletal servant of Yig can’t constrict another target.

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