Sidhe Soldier
Medium fey (sidhe), neutral evilArmor Class 15 (leather armor)
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Skills Perception +3, Stealth +5
Senses darkvision 60 ft. passive Perception 13
Languages Common, Elven, Sylvan
Challenge 1/2 (100 XP)
Actions
Fey Leap. As an action a sidhe may “leap” between spaces as if by dimension door. This magical transport must begin and end within 20 ft. of some illumination. A sidhe can “jump” up to a total of 20 ft. per day in 10 ft. increments (i.e., 2 10-ft. leaps or 1 20-ft. leap per day). Using this ability with a Fey-touched mount brings the mount along as part of the movement.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3)