Sidhe Soldier

Sidhe Soldier

Medium fey (sidhe), neutral evil
Armor Class 15 (leather armor)
Hit Points 13 (3d8)
Speed 30 ft.
STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 12 (+1) 12 (+1) 13 (+1) 13 (+1)

Skills Perception +3, Stealth +5
Senses darkvision 60 ft. passive Perception 13
Languages Common, Elven, Sylvan
Challenge 1/2 (100 XP)

Actions

Fey Leap. As an action a sidhe may “leap” between spaces as if by dimension door. This magical transport must begin and end within 20 ft. of some illumination. A sidhe can “jump” up to a total of 20 ft. per day in 10 ft. increments (i.e., 2 10-ft. leaps or 1 20-ft. leap per day). Using this ability with a Fey-touched mount brings the mount along as part of the movement.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3)

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