Shadow Wolf
Large beast, unalignedArmor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 3 (–4) | 12 (+1) | 7 (–2) |
Skills Perception +3, Stealth +4
Damage Resistances cold
Senses darkvision 60 ft., passive Perception 13
Languages —
Challenge 2 (450 XP)
Keen Hearing and Smell. The shadow wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The shadow wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 7 (2d6) cold damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.