Roc Zombie

Roc Zombie

Gargantuan undead, neutral evil
Armor Class 11 (natural armor)
Hit Points 200 (16d20 + 32)
Speed 20 ft., fly 60 ft.
23 (+6) 6 (–2) 14 (+2) 3 (–4) 6 (–2) 5 (–3)

Saving Throws Wis +1
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Challenge 8 (3,900 XP)

Undead Fortitude. If damage reduces the roc zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the roc zombie drops to 1 hit point instead.


Multiattack. The roc zombie makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Talons. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.

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