Ravening Minotaur
Large monstrosity, chaotic evilArmor Class 14 (natural armor)
Hit Points 85 (10d10+30)
Speed 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 6 (-2) | 16 (+3) | 9 (-1) |
Skills Perception +7
Senses Darkvision 60 Ft., passive Perception 17
Languages Minotaur
Challenge 3 (700 XP)
Charge. If the minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Keen Smell. The minotaur has advantage on Wisdom (Perception) checks that rely on smell.
Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled.
Ravening Madness. Filled with a monstrous rage, the ravening minotaur has disadvantage on Intelligence ability checks. It cares for no one; everyone is considered a foe and it is hostile toward every creature it sees.
Ravening Hunger. The ravening minotaur instinctively knows that the hearts of other creatures hold the key to new power. It yearns for new hearts to devour. When a ravening minotaur has consumed ten hearts, it gains 1d10 +3 hit points permanently. These hearts need not be eaten at the same time.
Reckless. At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack. The minotaur makes one bite attack and two claw attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 +4) piercing damage, and the ravening minotaur gains temporary hit points equal to the damage inflicted. Creatures who are bitten must make a DC 13 Constitution saving throw or be infected by the ravening disease.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) slashing damage.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage