Quickling

Quickling

Small fey, chaotic evil
Armor Class 15
Hit Points 22 (5d6 + 5)
Speed 120 ft.
STR DEX CON INT WIS CHA
8 (–1) 20 (+5) 13 (+1) 15 (+2) 15 (+2) 14 (+2)

Skills Acrobatics +7, Perception +4, Stealth +7, Survival +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Sylvan
Challenge 2 (450 XP)

Natural Invisibility. A quickling is invisible when motionless. It loses this invisibility and remains visible for 1 round in any round which it takes an action.

Supernatural Speed. A quickling moves with incredible speed. Save for when it remains motionless (at which point it is invisible), the quickling’s shape blurs and shimmers with this speed, granting it light obscurement.

Slow Susceptibility. A quickling under the effects of a slow spell or similar loses its supernatural speed and is treated as poisoned as long as the effect persists. This poisoned condition persists for 1 round after the slow effect ends.

Actions

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 5) piercing damage.

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