Golem, Paper

A seemingly ordinary piece of paper leaps to life and lashes out with its sharp edges.

Reams of Danger. Though a single paper golem can protect the spellbooks of paranoid spellcasters, it is far more formidable when in the form of a swarm.

Protector of Secrets. Once the paper golem has been created, it patiently lies in wait, dormant until an unsuspecting creature happens upon it.

Poisoned Manuscripts. The ink of the paper golem is imbued with magic, creating a toxin to use against its victims.

Construct Nature. A golem doesn’t require air, food, drink, or sleep.

Paper Golem

Tiny construct, unaligned
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 20 ft., fly 30 ft.
8 (-1) 16 (+3) 12 (+1) 3 (-4) 7 (-2) 3 (-4)

Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 30 ft., passive perception 8
Languages understands the languages of its creator but can’t speak
Challenge 1/4 (50 XP)

False Appearance. While the paper golem remains motionless, it is indistinguishable from an ordinary sheet of paper.

Immutable Form. The paper golem is immune to any spell or effect that would alter its form.

Ink Blot (Recharge 4-6). As a bonus action, the paper golem applies ink to itself. The next time it hits a creature with a paper cut attack, the creature must make a DC 13 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.

Magic Weapons. The paper golem’s weapon attacks are magical.


Paper Cut. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

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