Mud Golem
Small construct, unalignedArmor Class 10
Hit Points 27 (6d6 + 6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 3 (-4) | 8 (-1) | 1 (-5) |
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages of its creator but can’t speak
Challenge 1 (200 XP)
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The mud golem has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The mud golem makes two slam attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Mud Ball. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.