Mirror Image

Mirror Image

Medium monstrosity, lawful evil
Armor Class 17 (natural armor)
Hit Points 170 (20d8 + 80)
Speed 30 ft.
STR DEX CON INT WIS CHA
13 (+1) 20 (+5) 19 (+4) 14 (+2) 12 (+2) 16 (+3)

Damage Immunities radiant
Condition Immunities blinded
Senses darkvision 120 ft., passive Perception 12
Languages understands the language of its creator but can’t speak
Challenge 8 (3,900 XP)

Refract. If the mirror image is hit with radiant damage, every creature who can see it must succeed on a DC 15 Constitution saving throw or be blinded.

Actions

Multiattack. The mirror image makes three slash attacks. One of these attacks can be replaced with its multiplicity action.

Slash. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5)

Multiplicity (Recharge 5–6). The mirror image conjures three illusory duplicates of itself that appear in its space. The duplicates move with the mirror image and mimic its actions, shifting positions, so it’s impossible to track which image is real.

Each time a creature targets the mirror image with an attack, roll a d20 to determine whether the attack targets one of the duplicates.

On a roll of 10 or higher, the attack targets a duplicate which is immediately destroyed.

A creature is unaffected by this ability if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.

Reactions

Copy. When the mirror image takes damage from a creature within melee range, it can use a reaction to assume the form of its attacker for the remainder of its turn.

While a creature is copied, all damage dealt to the mirror image is also dealt to it.

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