Margoyle
Medium monstrosity, chaotic evilArmor Class 16 (natural armor)
Hit Points 114 (12d8 + 60)
Speed 30 ft., fly 60 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 20 (+5) | 8 (–1) | 12 (+1) | 8 (–1) |
Skills Stealth +5
Damage Resistances bludgeoning, piercing, and slashing from weapons that are nonmagical or not made of adamantine
Condition Immunities exhaustion, petrified, poisoned
Languages Common, Terran
Senses darkvision 60 ft., tremorsense 60 ft. (while motionless); passive Perception 11
Languages Common, Terran
Challenge 5 (1,800 XP)
Stony Appearance. While a margoyle sits motionless, it is indistinguishable from natural stone and can’t be detected as alive by any means.
Actions
Multiattack. A margoyle makes three attacks; one claw attack, one bite attack, and one gore.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage.