Marean Weaver

Marean Weaver

Large monstrosity, neutral
Armor Class 13 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 30 ft., climb 30 ft.
12 (+1) 14 (+2) 14 (+2) 7 (−2) 12 (+1) 5 (−3)

Skills Acrobatics +4, Athletics +3, Perception +3
Saving Throws Dex +4, Con +4
Damage Resistances acid
Condition Immunities charmed
Senses darkvision 60 ft.; passive Perception 13
Languages understands Trade Tongue but cannot speak
Challenge 2 (450 XP)

Spider Climb. The weaver can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the weaver knows the exact location of any other creature in contact with the same web.

Web Walker. The weaver ignores movement restrictions caused by webbing.


Multiattack. The marean weaver makes three claw attacks.

Claw. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If two or more claw attacks hit the
same target, the target is grappled (escape DC 13) if it is a Large or smaller creature and the weaver doesn’t have another creatures grappled. Two weavers working in tandem can grapple a Huge creature.

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