Huntsman
Medium humanoid (any race), any alignmentArmor Class 14 (leather armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Skills Intimidation +2
Damage Resistances necrotic
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 2 (450 XP)
Accustomed to Death. The huntsman has resistance to necrotic damage and advantage on saving throws against being charmed or frightened.
Hamstring (3/Day). When a huntsman hits a creature with a longbow attack, its speed is reduced to 0 until the start of the huntsman’s next turn.
Unstoppable Force. Once per turn, if the huntsman makes an attack against a creature whose movement is reduced to 0, the creature takes an additional 4 (1d8) damage.
Actions
Multiattack. The huntsman makes either two longsword or two longbow attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.





