The giant mongoose slinks through the woods, searching out rodents and other small animals to prey upon. Like their smaller cousins, giant mongooses are notoriously resistant to venoms, and their distinctive “dance” in battle helps them avoid deadly strikes.
Giant Mongoose
Medium beast, unalignedArmor Class 13
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 3 (-4) | 14 (+2) | 7 (-2) |
Saving Throws Con +4, Wis +4
Skills Athletics +2, Stealth +5
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/4 (50 XP)
Keen Hearing and Smell. The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Defensive Roll. The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.