Giant Mongoose

The giant mongoose slinks through the woods, searching out rodents and other small animals to prey upon. Like their smaller cousins, giant mongooses are notoriously resistant to venoms, and their distinctive “dance” in battle helps them avoid deadly strikes.

Giant Mongoose

Medium beast, unaligned
Armor Class 13
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 14 (+2) 3 (–4) 14 (+2) 7 (–2)

Saving Throws Con +4, Wis +4
Skills Athletics +2, Stealth +5
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP)

Keen Hearing and Smell. The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Reactions

Defensive Roll. The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.

This wiki is not published, endorsed, or specifically approved by Kobold Press.
Content covered under the Open Game License 1.0a