Forest Defender

Forest Defender

Medium construct, neutral
Armor Class 14
Hit Points 67 (9d8 + 27)
Speed 30 ft., climb 30 ft.
12 (+1) 18 (+4) 17 (+3) 6 (–2) 10 (+0) 5 (–3)

Skills Perception +2, Stealth +6
Damage Vulnerabilities slashing
Damage Resistances bludgeoning and piercing from nonmagical attacks not made with adamantine weapons
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages of its creator but can’t speak
Challenge 3 (700 XP)

Immutable Form. The forest defender is immune to any spell or effect that would alter its form.

Magic Resistance. The forest defender has advantage on saving throws against spells and other magical effects.

Plant Camouflage. The forest defender has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.


Multiattack. The forest defender makes two thorned vine attacks.

Thorned Vine. Melee Weapon Attack: +6 to hit, reach 15 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must succeed on a DC 14 Strength saving throw or be pulled 10 feet toward the forest defender.

Thorned Embrace. Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 13 (2d8 + 4) piercing damage, and the target is grappled (escape DC 11). Until the grapple ends, the target is restrained, and the forest defender can’t embrace another target.

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