Corrupted Ark Colossus
Huge construct, neutral evilArmor Class 17 (natural armor)
Hit Points 180 (20d8 +100)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
23 (+6) | 15 (+2) | 20 (+5) | 10 (+0) | 10 (+0) | 6 (–2) |
Saving Throws Str +9, Con +8
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, restrained, unconscious
Senses passive Perception 10
Languages —
Challenge 11 (7,200 XP)
Abandoned Souls. The corrupted ark colossus carries the three Sacred Vessels not chosen by the characters. As long as the corrupted ark colossus has at least 1 hit point, the Horned Daughter of Famine it serves gains the blessings of those three Sacred Vessels.
Actions
Multiattack. The corrupted ark colossus makes two slam attacks.
Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 38 (4d12 + 4) bludgeoning damage and the target is knocked prone.
Reactions
Profane Augury. When the corrupted ark colossus slays a character, the GM may peek at one random Sacred Augury card held by the players.