Drake, Cave

Cave Drake

Large dragon, neutral
Armor Class 13 (natural armor)
Hit Points 76 (8d10 + 32)
Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 18 (+4) 6 (-3) 13 (+1) 11 (+0)

Skills Perception +3, Stealth +4, Survival +3
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 90 ft., passive Perception 13
Languages Draconic
Challenge 3 (700 XP)

Keen Smell. The cave drake has advantage on Wisdom (Perception) checks that rely on smell.

Spider Climb. The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Stone Camouflage. The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The cave drake makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Blinding Spit (Recharge 5-6). Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.

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