Camouflage Drake
Medium dragon, neutral evilArmor Class 14 (natural armor)
Hit Points 38 (5d8 + 15)
Speed 50 ft., burrow 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 5 (−3) | 12 (+1) | 5 (−3) |
Skills Stealth +6
Damage Resistances cold, fire, lightning
Senses tremorsense 20 ft., passive Perception 11
Languages —
Challenge 1 (200 XP)
Camouflage. The camouflage drake has advantage on Dexterity (Stealth) checks made to avoid being seen on a turn in which it has not moved. If it does not move for at least 1 minute, it cannot be seen unless directly interacted with. This effect ends if the drake moves.
Actions
Multiattack. The camouflage drake makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.