Drake, Camouflage

Camouflage Drake

Medium dragon, neutral evil
Armor Class 14 (natural armor)
Hit Points 38 (5d8 + 15)
Speed 50 ft., burrow 20 ft.
STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 16 (+3) 5 (−3) 12 (+1) 5 (−3)

Skills Stealth +6
Damage Resistances cold, fire, lightning
Senses tremorsense 20 ft., passive Perception 11
Languages
Challenge 1 (200 XP)

Camouflage. The camouflage drake has advantage on Dexterity (Stealth) checks made to avoid being seen on a turn in which it has not moved. If it does not move for at least 1 minute, it cannot be seen unless directly interacted with. This effect ends if the drake moves.

Actions

Multiattack. The camouflage drake makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

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