Black Tapestry, Animated Object

Black Tapestry

Huge construct, unaligned
Armor Class 15 (natural armor)
Hit Points 65 (10d12)
Speed 30 ft., fly 40 ft.
22 (+6) 14 (+2) 10 (+0) 1 (–5) 3 (–4) 1 (–5)

Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
Challenge 10 (5,900 XP)

Antimagic Susceptibility. The tapestry is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the tapestry must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

Damage Transfer. While it is grappling a creature, the tapestry takes only half the damage dealt to it, and the creature grappled by the tapestry takes the other half.

False Appearance. While the tapestry remains motionless, it is indistinguishable from a normal tapestry.


Multiattack. The black tapestry makes two slam attacks and one smother attack.

Slam. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.

Smother. Melee Weapon Attack: +10 to hit, reach 15 ft., one Large or smaller creature. Hit: The creature is grappled (escape DC 16). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can’t smother another target. In addition, at the start of each of the target’s turns, the target takes 17 (2d10 + 6) bludgeoning damage

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