Bastet Temple Cat - Variant

Bastet Temple Cat - Variant

Small monstrosity, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 40 ft., climb 20 ft.
14 (+2) 15 (+2) 14 (+2) 12 (+1) 12 (+1) 16 (+3)

Skills Acrobatics +4, Perception +3, Stealth +6
Senses darkvision 60 ft., passive Perception 13
Languages Sylvan, Trade Tongue
Challenge 3 (700 XP)

Keen Smell. The Bastet temple cat has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the Bastet temple cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Bastet temple cat can make one bite attack against it as a bonus action.

Priestly Purr. Divine casters who worship Bastet and spend a short rest preparing spells or regaining spell slots within 5 feet of a Bastet temple cat gains advantage on spellcasting ability checks (not attacks). In addition the caster may imbue one spell of 2nd level or lower to the Bastet temple cat. To do so, the caster must cast the spell on the Bastet temple cat. The spell has no effect but is stored within the Bastet temple cat. The Bastet temple cat then may cast the spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is imbued, any previous spell is lost.

Innate Spellcasting. The Bastet temple cat’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.
At will: guidance
3/day each: cure wounds, charm person
1/day: enhance ability


Multiattack. The Bastet temple cat makes two attacks with claws or one claw and one bite attack.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Claw. Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Fascinating Lure. The Bastet temple cat purrs loudly while targeting a single humanoid within 30 feet that can see and hear the Bastet temple cat. The target must succeed on a DC 13 Wisdom saving throw or be charmed until the effect ends. The Bastet temple cat must take a bonus action on its subsequent turns to continue purring but it can stop purring at any time and the effect ends if the Bastet temple cat is incapacitated. While charmed by the Bastet temple cat, the target is incapacitated and if the charmed target is more than 5 feet away from the Bastet temple cat the target can take the Dash action on its turn to move toward the Bastet temple cat by the most direct route. It doesn’t avoid opportunity attacks, but before moving into damaging terrain and whenever it takes damage from any source, the target can repeat the saving throw. Once within 5 feet of the Bastet temple cat, the target is compelled to pick up or pet the Bastet temple cat. A creature can also repeat the saving throw at the end of each of its turns. If a creature’s saving throw is successful, the effect ends on it. A target that successfully saves is immune to the Bastet temple cat’s purr for the next 24 hours.

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