Alligator Turtle

Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.

Alligator Turtle

Medium beast, unaligned
Armor Class 15 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 20 ft., swim 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 12 (+1) 13 (+1) 2 (–4) 12 (+1) 7 (–2)

Saving Throws Str +4, Con +3
Skills Stealth +3
Senses passive Perception 11
Languages
Challenge 1/4 (50 XP)

Hold Breath. The turtle can hold its breath for 1 hour.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can’t bite another target.

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