Mi-Go Neural Agonizer
Wondrous item, very rare (requires attunement)
The mi-go manufacture and/or grow many inscrutable technological devices. The neural agonizer is a tool that aids them in capturing victims whose brains will be removed for study or for transport to Yuggoth. Like much mi-go technology, these devices don’t have a standard appearance or functioning system. Each one must be figured out individually (represented by attunement, which also requires a successful DC 19 Intelligence [Arcana] check to succeed).
The neural agonizer has 5 charges. While you hold the agonizer, you can use an action to make a Neural Agonizer attack (expends 1 charge; see below). If you are not a mi-go, you must make a successful DC 15 Intelligence saving throw when you make the attack or the weapon’s psychic damage affects you instead of your intended target.
The neural agonizer regains 1d4 + 1 charges daily at dawn. If the device is reduced to 0 charges, roll a d20. On a 1, the neural agonizer goes dead and never regains charges.
Neural Agonizer. Ranged Weapon Attack: +6 to hit, range 10/40 ft., one creature. Hit: 8 (1d6 + 5) psychic damage plus 7 (1d4 + 5) lightning damage, and a creature must succeed on a DC 15 Charisma saving throw or be paralyzed or stunned (50/50) for a number of rounds = 1d4 – the creature’s Constitution modifier (minimum of 1).