Cooperative Caster

Cooperative Caster

Prerequisite: Ability to cast one arcane spell.

You have discovered secrets of the lost magocracies, learning how to pool your magical might with allied arcane casters and permitting you to augment spells beyond your normal limits. You gain the following benefits:

  • Increase your Intelligence or Charisma score by 1, to a maximum of 20.
  • You can spend 2 hours, including during a long rest, creating a mystical mental bond with a number of other spellcasters equal to your proficiency bonus minus 1. You and the other involved spellcasters must spend this time in meditation, and you must remain within 10 feet of each other. Once the mental bond is formed, you may move beyond 10 feet from each other and work together to bolster each other’s magic. When one of you casts a spell that benefits from being cast at a higher level, you may use any bonded spellcaster’s level to determine the benefits (up to twice your level), or if the spell would benefit from being cast at a higher slot, any of the other bonded spellcasters may use their reaction to sacrifice spell slots of any level to create the final effect. The sum of these sacrificed slots may not exceed 9th level for spells of 4th level or less and may not exceed twice the level for spells of 5th to 9th level. This bond may be dispelled and is treated as having a level equal to half your level minus 1 (minimum 1); if it is dispelled, each bonded member suffers 4d6 psychic damage from the strain. If a bonded member dies, each other member suffers 2d6 psychic damage. You may only have one active bonding at a time; if you create a new bonding, the previous bond breaks. Otherwise, it lasts until the end of your next long rest.
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